Yeah, quite a few people here have tried making their own games, myself included. A first game jam is a great idea, especially if you’re using it to learn rather than aiming for something huge. For a CRPG in Godot, my biggest advice would be to scope way smaller than you think you need to. Focus on one core mechanic (combat loop, dialogue system, or exploration) and get that feeling good instead of trying to build a full RPG experience in jam time. For extra clicker exp, you can visit:
brainrot clicker